The goal of this session is to define the role of the embedded librarian in relationship to implementation of this service in the online classroom. Proactive engagement of the embedded librarian working in tandem with instructors can assist learners with their research. This is especially beneficial in the distance learning environment where learners are using a virtual library. It is the objective of this session to provide information regarding how the embedded librarian can serve as a means for providing information of an array of library resources to faculty and students.
This session will discuss the advantages and disadvantages of mobile learning in overseas fieldwork using an iPod Touch. Mobile devices are powerful tools for experiential learning such as a fieldwork. Students may record their observations and reflect upon their experiences at any time and in any place. However, there have been a few reports that expressed concern for how there are used.
So many new technologies, so little time. The availability of an increasing number of applications and devices can leave us all feeling a little overwhelmed and out-of-date. Finding the time and budget necessary to experiment with everything is unrealistic and as soon as new options emerge others are retired or become obsolete. With functionality in mind, blogging platforms provide not only flexibility, but also an easy-to-learn interface for those interested in a range of online learning activities from community building to professional development.
Discover how Wisconsin developed a dynamic data-driven application that integrates Programs of Study and student Academic Career Plans within the Career Clusters framework through the Wisconsin Career Pathways Website. Join us in this hands-on workshop as we lead you through this web-based interactive resource.
Two Universities in two different states, jointly offer online courses within one program area. Difficult but not impossible. How about ten universities in 7seven states offering courses within a program? Now you’re thinking about a deep and wide gorge. Do not fret. Others have successfully crossed the gorge and want to tell you about the bridge. Currently, 13 institutions across the nation share over 150 doctoral nursing courses a year with each other.
Student portfolios have been adopted at many schools as a subjective form of assessment. Students showcase and reflect upon their learning throughout the year. They then present these portfolios to their parents during a student led conference once a year. Currently, a paper-based portfolio is a requirement at an intermediate school on Maui; however, this means of data collection has become outdated in this digital age.
The question of how to provide K12 teachers with “just-in-time” professional development opportunities during a time when the need for fiscal restraint has cut the time available for professional development is a vexing one for educators. A key to preparing K12 students for success in the 21st century is to provide them with the skills and aptitudes that will enable them to be digital producers and collaborators in higher education and in the workplace.
An Introduction to Mobile Apps for K-12 Students with Special Needs: An Instructional Website for Educational Technology Students
Mobile learning is a huge trend in delivering educational content. K-12 institutions are seeing the affordances that mobile learning provides, such as increased engagement and enhanced communication. This is especially important for delivery of education to students with special needs, who directly benefit from the enhanced communication.
Research indicates that academics and students have differing perceptions of what happens in university classrooms, particularly in regard to higher order thinking, in particular, critical thinking. Higher education is challenged with encouraging students to pursue higher-order thinking and often fall short according to industry standards. The current research was directed at responses from full-time and adjunct faculty teaching either face-to-face or online mainly in the disciplines of criminal justice and political science to assess their views and application of teaching critical skills.
For an international student who want to study in the English speaking countries, language proficiency is one of the requirements of enrollment. These prospective students spend lots of time and money to increase their language testing scores from private institutions either in their home-countries or the host countries. With the advancement of technology, open access, and online-distance learning, these prospective international students can save their time and money if they know how to make used all these resources and tools to benefit their learning.
Forging a connection between instructors and students presents continued challenges in all course modalities. When Wooten-Blanks (2012) used PowerPoint to share her story including her struggles as a student, grades in her courses went up by about 20%. She said “I realized that my story had impacted the students” (par.2). Sull (2012) stated “Today’s technology allows us to get closer to our students—and lets our personalities really shine through” (par. 9).
“Recent studies discuss the positive effects of gaming on students’ learning outcomes (Barab et al., 2007: Gee 2003). Though there may be increasing empirical evidence of digital game-based learning (DGBL) in the science fields, few empirical studies exist in second language learning. This study explored the effects of the use of the videogame, Food Force (FF), on learner affect, awareness of global issues and vocabulary retention in an advanced Japanese classroom at a US university.
As teachers, we have to consider how voice and authority change in the technological realm of writing. Because students are becoming authors and generators of ideas, their voices and authority move from passive, student voices, to more active voices of experts. This change will influence the dynamic of power in the writing classroom.
As the rapid rate of Technology and Distance Programs (TDP) at College of Education at University of Hawaii at Manoa (COE UHM) is expanding, TDP is striving to help faculty and staff at COE UHM build up their professional development (PD). This paper discusses a needs assessment conducted at the University of Hawaii at Manoa (UHM) to understand faculty and staff’s actual needs and preferences. Conducting useful and effective workshops and better serving the faculty and staff at COE UHM has become a very important issue for TDP, however scheduling conflicts and topic selection have caused inefficiencies in the workshop program.
Conducting research, even as a solo activity can be daunting task. Tracking references and resources can test even the most experienced researcher. Add a team of researchers to the project and the challenges can multiply exponentially. Why not use social reference management tools and technologies to share and collaborate with research colleagues, while storing your references in the Cloud?
The guidelines recommended in this presentation derive from review of the published literature on best practices in online course evaluation; existing quality rubrics for online education, and data captured from students, as to what constitutes quality online curricula.
Kaplan University’s Center for Teaching and Learning (CTL) offers faculty training and professional development for a primarily online faculty audience. Over the years, we have learned that in addition to creating formal learning situations such as workshops and professional development courses, we also have various opportunities to develop more informal learning and social communities that help our faculty stay connected and engaged with the institution and with one another.
Abraham Maslow proposed his hierarchy of needs in 1943 to explain human motivation. A corresponding hierarchy of needs could be applied to teaching, especially online and blended instruction. Most instructors design their courses based on the lower level basic needs of a class. Instructors will spend a great deal of time and energy selecting the textbook and carefully focusing on the content. Content for most instructors is equal to food and water in the physiological need category. The next thing most instructors focus on is the design of the course with careful consideration for the buttons, detailed course assignments, and the gradebook.
Rubrics have been proven to be an effective form of assessment in various educational settings. In distance education, rubrics are even more important, due to the lack of face-to-face communication. In order to help distance educators use rubrics in their courses, an online instructional module was designed to teach the basics of rubrics for distance education.
In this session students will be asked to identify the advantage of an online courses, and then they will be introduced to online synchronous learning. Students who were previously unable to attend traditional classes because of time constraints, personal responsibilities, or distance from campus can now access their course via online instruction. Synchronous learning will enhance the teaching and learning experience. Now students can bridge the gap between the flexibility of online learning and still have the benefits of real time instruction. Not to mention the mastery learning possibilities as a result of the archive content.
YouTube offers tools for collecting (curating) and creating video directly through the web browser. These tools have been evolving over time and are becoming increasingly sophisticated. It is now possible to record directly from webcam to YouTube, apply effects and corrections to videos after upload, remix video from content provided by the YouTube community, and create interactive video projects such as games, simulations, or chaptered videos.
In line with the TCC theme of emerging technologies for learning: best choices and current practices, we are developing a mixed reality laboratory to meet the unique needs of students at a large Pacific university. The speed at which computer technology advances presents tremendous opportunities and challenges for educational technologists to both enhance and transform instructional practices. Advancements in cloud technologies, gaming and virtual worlds systems, and network capacities provide the means for creating educational technologies with tremendous potential to promote positive impact; however, how to best leverage the affordances of these technologies is a question that remains open.
Designing an Instructional Module to Assist Third Grade Students in Creating Multimedia Presentations with EduGlogster
This study evaluates the design of a web-based instructional module targeted toward third grade students. The module was created to provide instruction to the elementary student in creating an interactive multimedia presentation using EduGlogster. The purpose of this instructional design module was to explore the characteristics of web-based instruction, which assists young learners in completing the web-based module successfully.
This presentation will describe an activity which sought to answer the question: What is the best technology platform for teaching a second language? In order to answer this question, a rapid prototype was designed and created to test out three formats for accessibility and learning: iBook, PDF, and a web page. The learning content came from a Hawaiian Language learning book, Ka Lei Haaheo, and was based off the first chapter: Pronunciation.
Developing a Web-based Instructional Module to Assist Students in Understanding the Financial Aid Satisfactory Academic Progress Policy
Financial aid is a key component for students who want to earn a college degree. Without it, many would not be able to consider post-secondary education as an option. Federal regulations require that students meet Satisfactory Academic Progress (SAP) in order to be eligible for Federal Financial Aid, yet few students neither know nor understand this requirement.
Today’s college students rely on digital devices to socialize, organize, and search for information. Many are opting for digital learning resources in place of print textbooks; therefore, institutions of higher education need to address students’ changing needs. Recent studies have found that the mere transfer of print books to digital format without interactive components does not affect performance or engagement of students (Weisberg, 2011).
University of California at Irvine’s medical school is one of many programs that have transitioned to iPad based instruction. Release of iBooks Author, a development tool for electronic books, in January 2012 enabled the creation of “iBooks” that transitioned the iPad from an instructional content viewer to an advanced learning experience including interactivity and multimedia.
The Western forms of literacy and formal education have successfully influenced education throughout the Pacific. Many Pacific Islanders now reside in Guam and Hawaii in search of “better” healthcare and education. Our children attend American public schools. Traditionally, we learn through our native language from oral stories and hands-on learning.
It is important to use best practices in online discussions because threaded discussions are becoming increasingly common in online courses. The session will present best practices in using online discussions from related literature, from the presenter’s personal experience in teaching 100 online courses since 2000, and from actual student feedback in those courses. The results include how and when students participate in online discussions and what students think about online discussions.
The current socio-cultural and socio-economic challenges and deficiency necessitate a new education paradigm that often refers to education transformation. Future wellbeing is the ultimate goal of education transformation. Thus, educators need to come up with a model to make learners competent in dealing with new complex situations and real life problems. To this end, this paper tries to illustrate how emerging technologies and modern service logic can be adopted into education transformation.
Games, simulations, and virtual worlds provide educators with an opportunity to engage learners in an immersive and interactive environment that requires knowledge, decision making, and information management skills. Learning by playing games is a growing trend.
Effective Google Search For Middle School Students: A Self-Instructional Web-Based Module To Teach Internet Searching Skills
Searching on the Internet is a common daily task for most students. Students often spend time searching for personal information or to do research for class assignments with little guidance on how to effectively search on the Internet. Younger middle school students frequently search by means of trial and error. They seldom reflect on why certain search queries yield a positive result while others do not.
The goal of this six-week online course is to educate Hawaii high school environmental science students grades 9-12 on how to find alternative energy solutions in the home. These solutions will reduce energy use in each of four areas; lighting, water heating, large appliances, and reduction of phantom loads.
Are we going to engage or disengage our students? The choice is ours. It is certainly not the short attention span of our students or their lack of focus! We are expecting today’s students to learn based on yesterday’s educational strategies. Students want to learn using new strategies and technology! This is not going to be solved by bringing new ‘lesson plans’ into our curriculum, it is much more than that.
The interactive forum will share guidance on research recently completed at Ashford University. The purpose of the research was to obtain a best practice view of strategies for establishing exceptional teacher presence in the online classroom, taking into consideration the cultural evolution of online instruction, recent technology developments, a focus on continuous quality improvement, and inspirational instructor creativity used to enhance critical thinking and exceed student learning objectives. Of key interest were inspired interventions on the part of the instructor with the goal of being ‘seen’, and enhancing student success through building more effective and accessible relationships with online students.
This paper will examine the role of the Online Academic Director, a position created in the mid 1990’s at Park University to ensure a positive relationship between adjunct instructors, departments, and online students. Due to the challenging and dynamic nature of online teaching, issues abound between students and faculty, between students and students, between faculty and administration, and between traditional faculty and those who have embraced online teaching.
Several researchers and research groups have conducted studies on the growth and quality of online education programs. Researchers have collected data from administrators, faculty, students, and hiring managers on their thoughts, experiences, and perceptions.
More people have died in Hawai‘i from tsunamis than from hurricanes, floods, and volcanoes combined, making it our State’s most deadly natural hazard. Tsunami education is a critical component to include when taking steps towards increasing the resilience of a coastal community. Without public understanding of the tsunami hazard and the procedures in place for a tsunami event, communications and effective and timely evacuation may breakdown, ultimately resulting in loss of life. For tsunami education to be effective, learners must be engaged and must engage multiple learner modalities.
The College of Languages and Translation (COLT) prepares translators and interpreters. Some of the courses the students take are language courses (listening, speaking…etc) and 4 types of interpreting courses (simultaneous, consecutive, liaison & sight). COLT has installed 4 multimedia language labs (MLL) currently used for teaching listening and speaking courses, in addition to interpreting courses. Each MLL consists of a teacher’s station and 40 student stations each with a computer, headsets and an audio box.
Due to the ever-increasing interactions between humans and technology, educational settings are changing at all levels, from early childhood to higher education. Currently, K-12 schools are filled with digital natives, and society is demanding that schools increase one’s access to knowledge and classes through the Internet and Web-based tools. Consequently, educators are pressured more than ever to stay up-to-date with the ever changing and advancing Web 2.0 tools to meet the needs of these digital natives.
Featuring a guild design and rich media, the GAMESMOOC series of three Massive Online Open Courses (MOOC) employed an activity-based learning approach to provide learners with a multisensory experience. Participants played a variety of commercial games, including the World of Warcraft and Minecraft, and reflected on the use of games, game-based learning motifs, gamification and immersive 3D environments in which players and lurkers are welcome.
Groups not traditionally in the degree-granting realm are upending how (and by whom) credit is issued. We will look at how programs outside higher education—as well as some pioneering projects in the postsecondary sphere—are adopting digital credentials and badge-empowered learning.
Homework submission has been linked to educational attainment and success. While Lumosity is not specifically designed for homework submission, different games can be played to address components that are related to homework submission, specifically concentration, problem solving and decision making.
How often have you been teaching a class and the discussions have fallen flat? Students are not engaged or the discussion ends quickly without much depth or critical thinking. All too often discussions are lifeless and drudgery for both the students and instructor.
This presentation is designed to illustrate the concept of student engagement and enable participants to learn how to increase engagement in online courses. At the end of the session participants will be able to organize their online courses for increased student engagement.
Online learning offers students with hearing or visual impairments new ways to pursue higher or graduate education. How can we contribute toward their success? Certainly some considerations and design steps need to be made at the learning management system or instructional technology level. But as instructors, how can we be more inclusive and welcoming to all students in our classes?
Before gaining access to most course management websites, university students, teaching assistants, and faculty members must first enter a user name and associated password. While log-in and authentication processes imply that a course website and the information contained therein is restricted to registered students, assigned faculty, and teaching assistants, such is not necessarily the case.
The mission-driven League for Innovation in the Community College brings new and innovative tools and multimedia resources to community colleges.
In most all of the cases, tutors have not had experience with tutoring students online. This instructional design project provided tutors with information on program policies, best practices for distance learning and teaching strategies for creating the best user (tutee) experience possible. Framework for the instructional module was based upon the Dick & Carey method for instructional design (1990).
Positive experiences reported by teachers and students utilizing Edmodo, a social networking tool, suggests that similar results may be possible in organizing a high school service club. A web-based instructional module was created to show club advisers how to use basic Edmodo features to organize students and groups, foster and increase communication between students, and increase student participation in activities.
Integrating Google Blogs into the K-6 Language Arts Classroom To Promote Interactive Learning Communities
Educators must integrate technology into their curriculum with the introduction of State Common Core Standards nationwide in grades K-12. The new standard emphasizes the use of technology including the Internet to produce writing products. Bringing literacies into a classroom is not an easy task for a teacher, especially when two-thirds of teachers feel underprepared to use technology in the classroom (Barone & Wright, 2008).
TakingITGlobal and the Centre for Global Education presents: Global Encounters! This program program brings together students from across the world through live video conferences that explore global issues and the potential youth have to shape a better common future. The purpose of this workshop is to introduce participants to the purpose and methodology that drive this program, as well as the outcomes experienced among students who have taken part in the program.
Despite the pervasiveness of media into all aspects of most peoples’ lives, many people still perceive “media” as only television ads and newspaper articles. The truth is that media is all around us all the time, impacting us in ways we don’t, but should, recognize. This instructional module was designed to introduce undergraduate students to the concept of “media literacy,” or of being aware how ubiquitous a presence media has in our lives.
Over 25% of the customers of a particular Hawaii-based clothing retail company are from Japan. Surprisingly, only a handful of staff can speak conversational Japanese. The participants of this study are retail store staff members that interact with Japanese customers on a daily basis. Meeting synchronously face-to-face for a language class is very difficult because these participants have sporadic business schedules.
The UNC School of Government (SOG) provides training and continuing education to local and state public officials in North Carolina. One way that the SOG is able to fulfill its mission is through its distance education offerings, which include webinars and e-learning modules. The Instructional Support team within the SOG Information Technology Division is responsible for this service and has offered it more than 100 times.
Dim the lights, cue the music, roll the open credits… but the ds106 show is not where the audience just sits quietly in their seats. You will not only learn how this open online course in digital storytelling works, but have a chance to try a few of the creative challenges and assignments we give to our students.
Decreases in the cost of production and distribution of teaching and learning content have opened the doors to new modes and models of learning: massive open online courses or MOOCs, open educational resources, and open scholarship. Learning is a profoundly social experience. As a result, providers are challenged to incorporate enough teaching and peer interaction to maintain interest.
To learn a foreign language implies to learn about its culture. There is a very close interrelation between them because language is not only an important aspect of culture, but also a means to access to its cultural expressions.
The World Wide Web is the largest information source for students seeking out information. A strong information literacy foundation is essential to students’ scholastic success as it allows students to find, evaluate, and use information effectively. However, many secondary students have indicated concerning levels of information literacy skill development.
Use of social media in higher education is growing and one of the newer trends within higher education is what is known as online pinboards. Pinterest and educlipper are two examples of the many sites available that allow educators to incorporate pinboard-style, social photo sharing into their curriculum as well as enable administrators to further expand the colleges’ online community. A few colleges in the United States have their own Pinterest pages, including Drake University, Marquette University, Duke University, Seattle University, and the University of Hawai‘i.
Maintenance and Development of the Library Web Portal at Bryant & Stratton College Cleveland Downtown Campus
Academic library websites have become major service points for both students and faculty, but the professional literature has tended to report primarily on website design and usability testing rather than daily maintenance. In order to contribute to a conversation on the maintenance activity associated with academic library websites and the establishment of best practice guidelines, this paper will first review selected literature addressing library website maintenance and then review daily activities associated with the maintenance of the Bryant & Stratton College Cleveland Downtown campus library portal.
Web 2.0 tools, multimedia resources, and mobile learning platforms facilitate and transform an onsite culture-based workshop into MELE: a dynamic online metaphoric distance learning program with mentoring strategies customized by, and for, Polynesian communities. MELE is an acronym for Metaphoric Educational Learning Experiences.
Attitudes for Success is a 6-week training module designed for at-risk youth. Attitudes is the first module in a larger year-long program . As the first module in the program, Attitudes will teach students to identify and adopt the mindset needed to successfully participate in the rest of the curriculum and succeed in an academic environment.
This general session seeks to explore the incorporation of interactive approaches, including reflective writing and multimedia, in online courses, specifically focusing on interactive elements in the humanities field. As a point of emphasis, the presenters will use case studies from three courses at Kaplan University, “20th Century Art and Humanities,” “History of Medicine,” and “Days that Changed the World,” each of which the presenters designed and/ or revised as well.
Personal Learning Environments (PLE) are being thought of less as specific tools and more of an ideology of customization around individual needs. Mobile devices are gaining popularity in personal computing both in and out of educational settings because of their affordability and accessibility. Apps like Nearpod offer multiple, powerful functionalities in one integrated platform to connect students to peers and content.
Online Tutorial for Tutoring and Mentoring Services:Designing Accessible Web-Based Training for Student Tutors at the University of Hawaii Maui College
Web-based training is fast replacing face-to-face training because an online training module can be distributed across an entire organization to increase worker skills without requiring individual sessions or costly scheduling. At the Learning Center at the University of Hawaii Maui College, low attendance to training sessions impedes tutor productivity, and consequently lowers the quality of student support.
The production of a high school yearbook demands high-level skills, which require time to learn. However, this 10th grade yearbook design course, offered at a private high school on Oahu, has limited face-to-face instruction. Consequently, students need to complete many of the assignments independently. The instructor created a resource website to augment learning materials.
This session reflects on how to foster shared leadership opportunities for group work in online learning environments through the study of how the leadership role was shared between virtual team members in an online game. Highlights from the study feature the game environment that was designed by Air University’s Innovations and Integrations Division, the research methods, instruments and a summary of the findings that may assist educators in their online course development.
The W. P. Carey School of Business has been a leader in online education for graduate business programs for over a decade. More recently, the addition of new undergraduate programs, hybrid courses and faculty taking the lead on course development has created a broad level of skill set among faculty who are utilizing technology in a variety of ways.
Besides learning basic concepts, students in introductory College Physics courses must learn how to critically read problems so as to determine the proper approach to each problem and the proper equations to be used. A sample course is presented in which the instruction in Physics is accompanied by correlated analyses of problems.
The inspiration for conducting case study research aligns with successfully tutoring adult learners to become problem solvers and critical thinkers, ready for technology challenges of the professional business world. Knowing how to think about and solve problems is a skill needed by technology professions. The research followed on the paper presented by Lauridsen at TCC in 2012. Problem-based learning (PBL) is an ideal protocol for facing the challenge.
New content has primarily been introduced through lectures in content-heavy science courses. Students are often disengaged in this teacher-centered instructional method. Currently, there are few published studies on the effect of problem-based learning (PBL) in high school science classes in the United States. The purpose of this action research study is to evaluate the effectiveness of PBL module in a blended learning environment to increase concept attainment in high school students at a private high school on O‘ahu.
It’s time to do more with less. Learn innovative and cost-effective strategies that will help your department provide on-going professional development anytime, anywhere. With increasingly limited resources and high demands from faculty and staff, institutions are finding it difficult to provide training in a cost-effective manner. This session will explore a series of online tools faculty and staff can use to provide training 24/7.
With increasingly limited resources and high demands from today’s students, institutions are finding it difficult to provide services to all students in a cost-effective manner. Several institutions are turning to technology-based solutions to solve this program. One example is StudentLingo, a series of interactive on-demand workshops, action plans, and valuable resources focused on helping students achieve their academic, personal, and career goals.
The presentation will address the process utilized to recruit, train, mentor, observe, and retain online instructors. Like the majority of colleges and universities in the United States, Park University offers online courses. In fact, More than 80 percent of Park’s enrollments are online courses. In order to maintain sufficient, qualified faculty to teach the large number of courses has required a nationwide recruiting effort.
The concept of learning ecology, described as “a set of contexts made up of configurations of activities, materials, resources and relations generated in physical or virtual spaces, which provide opportunities for learning” (Barron, 2004:6), is the starting point of our research, as a means of linking lifelong learning with lifelong education.
New facilities are arising in the hyper-connected internet era within human media spaces. As a result, new types of communication environments using all the senses (including touch, taste, and smell) can be developed which can increase support for multi-person multi-modal interaction and remote presence.
Technology can be used to support student learning, exploration, reflection and demonstration of knowledge in what is called the “Flipped Model.” In this model video lectures are included in a framework of technology-enhanced learning activities.
Over the past year, the massive open online course (MOOC) has emerged as a significantly different course model. So, what we have learned about the MOOC and its potential to support learning? In this session Dr. Diaz will review successful practices and examples of how the MOOC is being utilized: instructional/learning models; quality assurance mechanisms; implementation and deployment approaches; and future developments.
Reviewing and Evaluating Online Food Tracking / Diet Analysis Programs to Integrate into a Nutrition Course
To enhance student learning online instructors watch for emerging and evolving technologies that can be incorporated into their online courses. Before adopting a program into a course the instructor needs to consider several factors. Some of these include the educational benefits of the program, the ease of use for students, the accessibility for students and the cost of the program. With the cost of attending college rising, finding ways to provide freely available programs is a plus for students.
In high school physical education classes, many students work hard increase run pace yet lack the guidance to improve substantially in the “off-semester” in an optimal fashion. In most cases, the student body has never trained for distance running in a 10 kilometer race. In order to assist students in developing running skills, a high school in Hawaii is piloting a hybrid curriculum for the second semester of a physical education class for junior and senior students.
Spherical thinking comprises the notion that academic objectives, as well as human interests in general, lie on a curved plane as points equidistant from a center. Spherical thought crosses standard disciplinary boundaries as well as geographical or demographic ones, thereby comprising transdisciplinary dynamic, continuous interactivity. In the twenty-first century, such thought is commonly carried out, often enhanced, with the Internet.
Social networking sites are making it easier than ever for online instructors to connect with both peers and students online, but not all platforms and accounts are ideal for this kind of interaction. Educators may encounter questions and concerns about how to proceed with both personal and professional communication via social media. The desire for some level of privacy must be balanced with the growing need for the development of a professional digital identity. But separating communication with friends and family from that with colleagues and students can be challenging.
In an online course there will be three distinct types of interactions that take place; learner-content interaction, learner-instructor interaction and learner-learner interaction. Students may need a structured activity in order to discuss the course content and interact with each other focused on the ideas being presented in class, but what format will work best?
Intercultural conflicts occur when people enter a new cultural environment. To overcome intercultural conflicts, it is important to maintain an objective and analytic attitude through shared experiences with others or with a peer group. Based on this assertion, we created a support system for study abroad students. This research is a case study of a study abroad program, started in 2011, by the Faculty of Foreign Language Study at Kansai University, Japan. The role of social media (SNS) is discussed.
The purpose of this workshop is to provide an introduction to TIG and TIGed that will enable educators to effectively utilize the tools, resources and opportunities offered by these websites. Participants will learn about the tools and resources available for youth and for educators on TIG and TIGed through guided site tours and will learn how educators have used online tools for effective global learning initiatives, and global, collaborative project-based learning.
The availability of multiple forms of technology is changing the way in which young children learn and discover their world. Rather than focusing on how technology fits into existing curricula, this interactive presentation will focus on the new ways technology allows children to create meaning and make sense of their world that extends beyond traditional reading and writing activities using slides and videos.
The student experience has been molded so that students now have the ability to apply digital literacy within the classroom. We have integrated cutting edge technology into our courses and have had an overwhelmingly positive response from students, faculty, and administrators. This interactive approach has engaged our students, promoting ample opportunity for collaboration and critical thinking.
The aim of this study was to explore whether there is a gender difference in the beneficial effects of Nintendo Wii Fit Plus, which is a series of sports video games used to support Physical Education students’ balance performance. Participants were twenty-six (n=26) undergraduate students, between the ages from 20-22 years old. Thirteen (50%) of the participants were male and thirteen were female (50%). The balance ability assessment was performed with the Biodex stability system. Participants voluntarily completed 24-minute Wii Fit plus sports video games 2 times per week for a total of 8 weeks.
Clear communication is key in educational settings. The implementation of Skype in online classroom provides a venue for clear communication. Implementation begins with an initial post from the instructor during the classroom set up by posting their Skype name with instructions as to how to download the free software. Students are encouraged to do this at the start the course in order to be in communication with the instructor and fellow classmates.
The emergence of Massive Open Online Courses (MOOCs) is attracting attention comparable to the technology bubble of the late 1990s. From academic blogs on LinkedIn to trade magazines, MOOCs are being debated and discussed with rigor as the idea of offering free higher education to learners in a time of global economic trouble appears a dream come true for many with limited funds seeking advanced education.
The creation of electronic instructional materials has suggested that learning is no longer restricted to the confines of a traditional classroom. In the Flipped Classroom Model instruction occurs at home while class time is used to work on applying the material with the assistance of the instructor. While forms of this model have been used for decades, new technologies have made this method of instruction increasingly popular.
Research has shown that appropriate use of student response systems in the classroom is an effective way to engage your students by giving them an active role (Klein, 2009). Come learn about the advantages of polling/quizzing in any synchronous classroom setting using Socrative – a unique Internet/App based software that’s free!
A Technology Competency Challenge was created for an online business course to create and grow an online community of inquiry where people question, reason, connect, deliberate, challenge, and develop problem-solving techniques to help the disadvantaged become more technologically literate and competent, and better-equipped for the 21st Century.
Ample evidence suggests that both experiential and theoretical learning is necessary for subject mastery and retention. However with traditional Hawaiian kalo (taro) farming instructional techniques there is often sufficient field time but a lack of formal environmental education that accompanies the place-based learning.
Virtualization technology, integration of multiple social media, digital texts, cloud based learning management systems and advanced virtual worlds, promise both an enrichment of the learning experience and an evolutionary shift in the content and and presentation of the classroom experience, including interactive objects and “learning by doing”. These new tools will allow the learning process can become mainly interactive, rather than mainly reactive.
Online social media and networking sites have emerged as prominent communication and information gathering tools of the twenty first century that users may access conveniently through a number of devices. With the new generation of learners being “digital natives” and the number of technological devices which are readily available to learners, new methods of instruction are being considered in classrooms around the world.
Human touch is really all about creating and maintaining relationships. When students sense a trusting, caring relationship on the part of their instructor, students begin to perceive that their online experience is as much about them, or even more so, than the curriculum, projects, and test results. Students feel that their instructor is trying to establish a warm, supportive relationship, their sense of belonging and engagement increases. That’s just human nature.
A project to evaluate a method of flip teaching was set up within two separate College Algebra classes. From the curricula of each, the topic of radicals was chosen as the subject to have the flip teaching approach; this happened over two consecutive class sessions. The rest of the class content was taught in the traditional lecture style.
The American College of Obstetricians and Gynecologists will hold an educational conference in September of 2013. This action research project used synchronous on-line focus groups, as a tool for needs assessment in preparation for the conference. Participant’s comfort with accessing and using the technology was evaluated and the effectiveness of the focus group process was assessed.
Social networking sites are popular amongst middle schoolers and many students spend much of their free time on the computer. Educators struggle with finding effective ways to deliver instruction to 21st century learners. The AVID (Advancement Via Individual Determination) class is an elective, college readiness course. Its emphasis on rigorous strategies can be a challenge to deliver. Now that many of our students are digital natives, finding solutions to enhance and improve instruction for this new generation of learners is a necessity.
I will discuss apps for iPad that can be incorporated in foreign language education. Currently, more than 700,000 apps for iPad and iPhone/iPodTouch are available through the iTunes Store. Some apps are developed specifically for iPad, and others can be shared among these devices. One of the advantages of using iPad over iPhone/iPodTouch is its screen size. This can be a crucial factor when we think of creative usages of iPad for foreign language education.
Recently communication with others separated geographically is much easier because of the Internet, thanks to the rapid growth of networks and information communications technologies (ICT). Social networking services (SNS) receive much attention since they encourage people to communicate at a distance to share information. In fact, there are many examples of using SNS to facilitate international exchange learning.
This paper documents the results of an action research study focused on evaluating the effectiveness of using (Webspiration), a visual learning Web 2.0 social mindtool to foster collaboration among ninth and tenth grade geometry students in a private high school in Hawaii. Field notes and observations, daily reflections, a whole group discussion, and a post attitudinal survey were used to collect data.
The virtual environment, Second Life©, is being used to train people with traumatic brain injury (TBI) in employment skill building. The EmployAble Project is a two year grant funded by the Kessler Foundation and located at the Center on Disability Studies (CDS) at the College of Education, University of Hawaii at Manoa. A full virtual environment training area has been constructed along with an accompanying web-based learning module.
This workshop will demonstrate Xtranormal for Education (www.xtranormal.com/edu), an application for creating custom animations, where teachers can set up online assignments for students, who will create animated clips that can be shared with the rest of the class.
V-Tenn is a virtual sim that provides a variety of information accompanied by virtual simulations for tennis beginners to learn about the basic game of tennis. V-Tenn stands for ‘virtual tennis’, combining the virtual world elements of Second Life (SL) and instructional design. By offering an immersive learning environment, the participant will learn about tennis in various sections of the simulation.
This presentation will describe and discuss how the use of concept or visual maps can support student learning in teaching online courses. Using data collected from online discussions, the author will describe how students perceive visual mapping as an instructional activity. It will discuss the challenges of integrating this tool into the curriculum of an online course.
Developmental educators face the challenge of preparing adult learners for the rigor of college courses. At a major online college, instructors have ten short weeks to ensure learners reach post-secondary standards in reading, writing and mathematics. Fostering motivation in developmental adult learners can be difficult as prior educational experiences may not have been positive.
Presentation will include tips, ideas, suggestions and sample lesson plans that incorporate web-based sites and tools. Will cover the use of iBooks and iMovie, curation as an instructional and research tool, creating visual assignments using informatics. Examples that can be adapted for many content areas will be demonstrated along with links to sites and available tools. Content will be related to learning objectives and can be re-used as learning objects.
With the rise of social media, pedagogical research on its use in education has also increased and many researchers discuss the benefits of integrating it into the English as a Second Language (ESL) curriculum. These benefits include increased immersion in the English language, better teacher-student rapport and interaction, and higher student self-confidence. However, are these studies representing an objective view of both social media’s purported benefits as well as challenges?
Although Saudi students at the College of Languages and Translation take 4 listening and 4 speaking courses, many students, especially beginners, find English pronunciation difficult. They have difficulty with some English vowels and consonants, associating spoken phonemes with written graphemes, homophones and homographs, stress, intonation, pause and juncture. The presentation aims to show how You Tube pronunciation videos can be integrated in EFL instruction to improve students’ pronunciation.
“Talking is the new Typing”: Challenging Smartphone Users To Dictate Instead of Type In Order To Enrich the Mobile Learning Experience
Research on mobile learning has found that the small keypad and smartphone monitor sizes discourage any enhanced collaboration and discussion longer than a couple of sentences. In order to ensure a well-rounded mobile learning experience for the smartphone user, an alternate method of input will have to be utilized especially as mobile devices become smaller and more integrated in our society.